Upcoming Talk: Virtual Observatory, and Information-Rich Astronomy in the 21st Century

You’re invited to a talk by George Djorgovski from CalTech, titled “Virtual Observatory, and Information-Rich Astronomy in the 21st Century.”  The abstract is below.

Date:  Friday, June 27

Time:  8:00 AM PDT (SL Time)

Location:  The Galaxy Dome floating above the sim named Spaceport Bravo

SLURL:   http://slurl.com/secondlife/Spaceport%20Bravo/117/66/278

Like most other sciences, astronomy is being transformed by an exponential growth of data, driven by the progress in information technology.  Large digital  sky surveys are generating many Terabytes (and soon Petabytes) of information, of an ever increasing complexity.  This data richness is enabling us to ask new kinds of questions about the universe, but it also poses significant challenges.  The Virtual Observatory (VO) concept is a response to these challenges and opportunities: it is a general, distributed, web-based research environment for astronomy with massive and complex data sets and numerical simulations.  VO is a new type of a scientific organization for the era of exponential growth of information and computation.  It enables a broad access to data and research tools, as well as education and public outreach.

All are welcome.  Feel free to ask questions or make comments.

This talk is part of a series of popular talks produced in association with the Meta Institute for Computational Astrophysics (MICA).  For more information, see the MICA website.

Photo Credit:  observatory by mirrorgirl on Flickr

Kepler, Newton, and Einstein: “Wrong” Theories and the Progress of Science

Note: This event was moved from Friday, June 6 to Thursday, June 12, due to technical problems with the SL grid.

You’re invited to a the next edition of Dr. Knop Talks Astronomy! Here are the timespace coordinates; details follow the portrait of Newton:

When: 10:00 AM PDT (SL Time) on Thursday, June 12

Where: The Galaxy Dome floating above the sim named “Spaceport Bravo”

SLURL: http://slurl.com/secondlife/Spaceport%20Bravo/117/66/278

Link in the Official SL Events Calendar


Isaac Newton

Kepler’s laws gave us a beautiful and powerfully predictive description of the Solar System: planets orbiting in ellipses with the Sun at its center. Newton’s Universal Theory of Gravity gave us the physics that explained Kepler’s laws but also showed that they weren’t perfect. Centuries later, Einstein’s General Relativity gave us our modern picture of gravity, showing that Newton’s gravity isn’t quite right. Science progresses by overthrowing old theories and showing that they are wrong… only, very often, the term “wrong” is over-simplistic, hiding subtleties in how science really progresses.

All are welcome. Feel free to ask questions or make comments.

This talk is part of a series of popular talks happening on the first Friday of each month, called Dr. Knop Talks Astronomy. Dr. Knop was on one of the teams that discovered the accelerating expansion of the universe.

Produced in association with the Meta Institute for Computational Astrophysics (MICA). For more information, see the MICA website.

The Tech Unveils New Exhibits; Philip Linden Speaks

Tomorrow, Wednesday 4 June, The Tech Museum of Innovation has an SL/RL event where exhibits prototyped in SL will be unveiled in their RL museum.  Philip Rosedale, the founder and board chairman of Linden Lab, will be one of the speakers.  Full details are at:

http://thetechvirtual.org/june-4-summit 

Event: In Fire and In Ice - The Death of Stars

You’re invited to a live seminar in Second Life:

When: Friday, 2 May at 8:00 AM PDT (SL Time)

Where: In the Galaxy Dome floating above the sim named ‘Spaceport Bravo’. SLURL


The Cat’s Eye Nebula, a planetary nebula

Abstract: Stars live for millions or billions of years, but they don’t live forever. When a star reaches the end of its lifetime, spectacular fireworks can result. In this popular talk for the interested layman, Dr. Knop will outline what it is that keeps a star together during its lifetime, and what happens to stars of various different sizes when that process finally breaks down. He’ll talk about the ejection of planetary nebulae, the cooling of white dwarves, and the most spectacular of stellar events, supernovae.

All are welcome. Feel free to ask questions or make comments.

This talk is part of a series of popular talks happening on the first Friday of each month, called Dr. Knop Talks Astronomy. Dr. Knop was on one of the teams that discovered the accelerating expansion of the universe.

Produced in association with the Meta Institute for Computational Astrophysics (MICA).

Link on the Official SL Events calendar

Photo Credit: NASA & ESA

New Star Simulations School

Would you like to learn how to use software to simulate stars and galaxies? A new Star Simulations School is starting up in Second Life, organized by some of the worlds leading computational astrophysicists – and anyone is welcome to come (for free).

Here’s the official announcement:

Star Simulations School

Learn about software for simulating stars, star clusters and galaxies. Organized by Piet Hut from the Institute for Advanced Study in Princeton, NJ. Aimed at anyone with a serious interest in astronomy and computer simulations of stars and galaxies.

The main idea is to provide guidance for those who are interested in learning to use and/or write software for astronomical simulations, on all levels. Examples of approaches and packages that we will discuss can be found on the following web sites:

http://www.artcompsci.org/
http://www.manybody.org/manybody/nemo.html
http://www.manybody.org/manybody/starlab.html
http://muse.li/

When: The third Friday of every month at 8:00 AM Pacific Time

Where: In the virtual world Second Life, at the ISM Workshop room:
http://slurl.com/secondlife/Spaceport%20Bravo/153/205/59

The first class will be on Friday, April 18 polling whoever attends to see what their wishes are and then in May starting to offer workshops accordingly.

Image Credit: NASA, ESA, and The Hubble Heritage Team (STScI/AURA)

Acknowledgment: P. Knezek (WIYN)

Science School Sim is ‘Sim of The Week’

The April 1 edition of The Metaverse Messenger (a weekly newspaper covering the Second Life virtual world) has the University of Denver’s Science School sim as their ‘Sim of The Week’.  You can read it here (starting on page 10).

Dr. Knop Talks Astronomy

This coming Friday, April 4, Dr. Rob Knop will give a talk titled “The Power of the Dark Side: How Dark Matter and Dark Energy dominate our Universe.” Dr. Knop was on the team that discovered the accelerating expansion of the universe.

Date: Friday, April 4

Time: 8:00 AM PDT (SL Time), 11:00 AM EDT

Location: The Galaxy Dome above Spaceport Bravo

SLURL:  http://slurl.com/secondlife/Spaceport%20Bravo/117/66/278

This is the first in a series of monthly talks organized by the Meta-Institute for Computational Astrophysics (MICA). They are to be held on the first Friday of every month.

FFRC Announces New Round of Grants - Apply by March 15

Do you have an idea for a project that would enrich the lives of Second Life Residents?  Some event, interactive environment, game, cultural or artistic production that would make the landscape of the virtual world more interesting?  Or some completely new idea that will engage and interest residents?

The Foundation for Rich Content (FFRC) is a funding organization in SL that awards grants, seasonally, to makers of rich content.  Past fundees have produced SL sports and performance events, classes, interactive museum displays, building contests, events for new residents and more.

If you believe you have an idea for a project that would enrich the lives of SL residents, consider completing our application form and submitting it by March 15.  Proposals should be titled FFRC Spring 08 application (name of project).  Proposals should be sent to Persephone Phoenix at FFRCOfficerPerse@gmail.com by midnight, March 15, 2008.  Three grants will be awarded for a maximum of L$25,000 (Twenty Five Thousand Linden Dollars) each.  Someone interested in making a smaller project (say a weekend event) can ask for an appropriate level of funding, but the FFRC will not grant more than $25,000 for a single project in this round of funding.

For more information, contact Persephone Phoenix or Jamys Vuckovic (their SL names), or check out the Google Groups page by Googling SL Foundation for Rich Content.

# # # # #

FFRC Application Form (2007-2008)
*********************************************

Dear applicant:
Thank you for your interest in the Foundation For Rich Content, and for your work in SL to enrich the lives of residents.

To apply, complete the application and return it named “FFRC Application (name of your project)”.  The first part of the form should be filled out to receive funding.  The second part of the form should be filled out after receiving funding and should be sent back along with a photo (or several) and any testimonials about the project that was funded.  This should be sent back in a folder called “FFRC Funding Followup (name of your project)”.

PART 1

1.  What is the name of the project and who is the contact person for the project?

2.  Describe the project including location, people involved, and what the project will do to enrich the lives of SL residents?

3.  How do you plan to use the (up to $25,000 LINDEN dollars) grant?  (i.e. staffing costs?  uploads?  equipment? etc.)

4.  Do you agree to place an FFRC sponsorship sign at the site if you are funded and to complete and return part 2 of the application?

5.  When and for how long will the project occur?

6.  Will the content be suitable for all audiences or geared for specific audiences?  Is the locale for the content on a PG sim or a mature sim?

7.  I understand that the grant is in Linden Dollars (up to L$25,000) and not in any other currency.

8.  I would be interested in receiving a land grant in Orange’s Create program on Orange Island for up to 3 months to use for this project.
___Yes           ____No

PART 2

Please return along with picture(s) of the project and any participant testimonials that might convey a sense of what happened with the project.

1.  I found the assistance received by the FFRC to be
a.  essential to my project
b.  very helpful to my project
c.  somewhat helpful to my project
d. validating recognition
e.  not that important in the long run

2.  FFRC Grants were spent on
a. staffing
b. downloads
c. materials
d. advertising
e. other (please type in what)

3.  Please estimate the number of people who were able to access the project.

4.  In your opinion, how did the project go?  Did it work as you anticipated it working?  Would you do anything differently next time?

5.  How would you describe the collaboration with the FFRC?  Was the application easy to understand?  Is there something you’d like to see the FFRC work on that could have helped your project better succeed?   What would you suggest to make this process more clear or useful?

6.   We are thinking of inviting past fundees to become affiliates of the FFRC so that our work can help more people - are you interested in being a part of this program and would you be able to participate in one or more of the activities below?

Please check ALL that apply.
[ ]  Helping the FFRC to spread the word about the Foundation, grant programs and events?
[ ]  Host events at your site?
[ ]  Host an officially designed FFRC Info/Donation box at your site?
[ ]  Volunteer to assist with events and fundraising activities?

The Naked Scientists are Coming to SL

The Naked Scientists is a weekly one-hour audience-interactive science radio talk show, broadcast live by the BBC. Listen to and discuss the show with fellow science enthusiasts at The Naked Scientists’ mansion in Second Life.  All are welcome!

Date:  Sundays

Time:  18.00 UK Time (usually 10:00 AM Pacific Time)

Location:  The island in the middle of the sim named ‘SciLands’

SLURL:  http://slurl.com/secondlife/SciLands/102/129/26

Second Life Eco-Tour

If you have never been in a virtual world, here is your chance to visit one of the most popular, Second Life, and see how people are using this online environment to address real world environmental issues ranging from tackling climate change to fostering more sustainable consumption patterns. The Second Life Eco-Tour was developed by The Wilson Center and is part of a larger project with the Environmental Protection Agency to explore how computer and video game technologies can be applied to environmental issues. The Eco-Tour was developed by UC/Berkeley graduate student Stephanie Gerson (Sequioa Hax in Second Life) and Charles Lawrence (Geuis Teses in Second Life). It highlights many environmentally oriented areas in Second Life including our very own SciLands. Click below to watch the video.