Second Life Eco-Tour

If you have never been in a virtual world, here is your chance to visit one of the most popular, Second Life, and see how people are using this online environment to address real world environmental issues ranging from tackling climate change to fostering more sustainable consumption patterns. The Second Life Eco-Tour was developed by The Wilson Center and is part of a larger project with the Environmental Protection Agency to explore how computer and video game technologies can be applied to environmental issues. The Eco-Tour was developed by UC/Berkeley graduate student Stephanie Gerson (Sequioa Hax in Second Life) and Charles Lawrence (Geuis Teses in Second Life). It highlights many environmentally oriented areas in Second Life including our very own SciLands. Click below to watch the video.

This entry was posted on Monday, February 25th, 2008 at 8:47 am and is filed under EPA, NOAA, SciLands, Second Health. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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